Trick Taking
2 Players
20 - 30 Minutes
Designed by Andrew Walker
Alley Cat is a trick taking card game for two players. During the game, each player tries to win tricks that are as valuable as possible. A trick’s value is determined by finding the difference between the two cards within it. Watch out for the alley cat. Whoever captures it in the trick will lose points from their score.
Basho
2 Players
20 - 40 Minutes
Designed by Mark S. Ball
Basho is coming soon.
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2 Players
20 - 60 Minutes
Designed by Mark S. Ball
Based loosely on the Roman god of desire's tale, Cupid is won by the player who can manage their cards, track what has been played, and give up control of the lead when needed.
Doppel Dagger
2 Players
20 - 40 Minutes
Designed by Mark S. Ball
Doppel Dagger is coming soon.
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4 Players
20 - 40 Minutes
Designed by Mark S. Ball
Goosed is a trick taking game for four players. The game includes partnerships that can be different each round and a greed limit when collecting point cards. Players try to capture as many point cards as possible without capturing all of them.
2 - 4 Players
20 - 40 Minutes
Designed by Mark S. Ball
Hoffer is a precision bid trick taking card game for 2 - 4 players. While playing through a series of rounds, players will bid on how many tricks they think they can capture. The more accurate a player is, the more points they will score.
Think carefully when bidding. Two of the Jacks will change rank depending on what suit is called trump. Have high ranking cards? The High Joker might just ruin your day.
4 Players
20 - 40 Minutes
Designed by Mark S. Ball
Haus Euchre distinguishes itself from the standard American rule set by including 32 cards in the deck as well as a joker. During the second bidding phase, players also have the option to call for no-trump which will make it an ace-high round. These three changes open the game up and allow for more maneuverability during play.
2 - 4 Players
20 - 40 Minutes
Designed by Mark S. Ball
Haus Pitch is a cut-throat five point variation of the game intentionally created to be as vicious as possible. The addition of the jick, stealing the bid, the gift, and the draw phase gives players plenty of opportunity to stick it to their opponents.
2 Players
20 Minutes
Designed by Bram Tebbutt
In MadJack, two players go head to head in a trick taking battle for the most cards. The Jacks are out of control as they constantly change rank based on the suit that is led. Keep track of the Jacks and increase your chances of winning.
3 Players
20 - 30 Minutes
Designed by Mark S. Ball
Nein Nine is a fast paced and feisty trick taker for three players. Each player is trying to capture as many tricks as possible while avoiding the 9’s. 8’s make trump, 7’s change rank, and the Joker can win or lose the trick. Keeping track of cards is key, but that is easier said than done.
O-T-R
2 Players
20 - 30 Minutes
Designed by Mark S. Ball
Over the Rhine is a trick-taking card game for two players that combines Over the Top’s battery system with Euchre. Players will have private hand cards as well as table cards that can be seen by their opponent. The mischievous spirit of Euchre is captured through the inclusion of two jokers, left and right jacks, and a slew of unknown cards.
Pop!
2 Players
20 - 30 Minutes
Designed by Mark S. Ball
In Pop!, players have cards in hand as well as display cards visible to their opponent. Bluff and bully your way to victory much faster with strategic use of the pop cube.
3 Players
20 - 40 Minutes
Designed by Mark S. Ball
Sichere Six returns players to the world of Nein Nine. Just like before, players are trying to avoid capturing 9's. However, now there are more opportunities for causing opponents pain. Become the Chosen, be given Fate's Mercy, and trigger Fate's Mirth to penalize opponents to the max.
Trump or Trick
2 Players
20 - 40 Minutes
Designed by Andrew Walker
Trump or Trick is coming soon.
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